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OSC In and Out Easy Integration With Other Applications

OSC (Open Sound Control) as the Universal Language

In today's event world, lighting isn't alone and DMX isn't sovereign.You got projection, VJ, media server, music software and more. Here comes OSC to the rescue! OSC is becoming the standard protocol to enable all these applications to communicate. Lightjams wants to be part of the conversation and happily speaks the OSC language.

If you're looking for a nice OSC launchpad, try the LightjamsPAD.

Directly from Italy, Manuel Carreras uses Lightjams and an iPad running Lemur to control the lighting. Lemur is used to trigger scenes and modify lighting parameters in real-time and it communicates with Lightjams via the OSC protocol. The show is controlled wirelessly via an iPad, allowing Manuel to move around in the club during the night. The DMX fixtures are: 20 eurolite led bar 252/10, 4 coeff mp 250 fresnell, 3 blinders and 2 eurolite led par 64 rgb.

 

In the next video, Volt Vision uses Lightjams with an iPad and a wiimote to remotely control leds around windows. They have created multiple effects triggered via a wiimote.

OSC Input

Receive up to 512 OSC values in realtime. You can use these values to control any lighting parameters. This lets you easily control DMX lighting with your fancy music sequencer, VJ software and remotes like MSA Remote, OSCemote and TouchOSC.

OSCemote interfaces

OSC Learn Mode

OSC is great. However, right now, it's a jungle where each application defines its own adressing format. Lightjams has a handy OSC learn mode letting you use any incoming message, whatever its format.

Emotiv Brain to control DMX lighting via OSC Lemur to control DMX lighting via OSC

OSC Mapper

Use Lightjams mapping capability to convert incoming OSC values to any of the output types, mainly OSC to DMX, OSC to ArtNET and OSC to sACN E1.31.

OSC Output

Send up to 512 OSC values in realtime. Perfect to control other OSC enabled applications.

 

Here's a video from Mark Anderson (AndersonLights) using TouchOSC to "play" lights live along with musicians. He has created multiple effects in Lightjams which are triggered in real-time, remotely from his iPad.

Walkthrough

1. Global Configuration

Access the OSC configuration by going to View/Configuration.

Input:

Network: You can change the default UDP OSC port, which is 9001 and the network adapter if you have multiple.

Monitor: Show all incoming OSC messages with indicators telling whether a message is valid or not.

Mappings: Map any incoming messages. See the next section.

Output:

Network: You can change the default UDP OSC port, which is 9002 and the network adapter if you have multiple. If you want to send OSC messages to another application running on the same computer, you can use the special loop-back adapter (127.0.0.1).

Destination: You can either broadcast by checking the box or send to a unique IP address. You can specify a broadcast address in the IP box if you want.

Format: The prefix is added to all OSC messages. This lets you identify which messages are coming from Lightjams.

Monitor: Show all outgoing OSC messages.

Configure OSC settings

1.1 Learn Mode: Input Mappings

So you got a super OSC application like TouchOSC and want to use its messages in Lightjams? I know, controlling your lights with your Android phone's accelerometer can be so addictive.

Don't waste time and press the Mappings button. Now make sure your OSC application is properly configured and is sending messages to Lightjams.

 

As you play with the controls, you should see the corresponding messages appearing in the list. For each message you have this info:

Number (#): Identify the message received order.

Address: Raw OSC address as sent by your OSC application.

Values: The number of values (inside brackets) and the first three values, updated in realtime.

Min, Max: Detected minimum and maximum values. Will be used to scale the values in percent.

Later, you'll access these values by refering to a "channel". You can use up to 512 OSC values. To map a message and all its values, select the channel you want to assign to the first value then select one or multiple messages and click Map.

OSC Mapping Learn Mode

 

Now that you have mapped your OSC messages, go in the Mappings tab to see the result.

Here you can modify the mappings:

Address: The mapped OSC address.

Channel: The assigned channel to be used in Lightjams to refer to the first message's value.

Min, Max: You can change the min and max manually.

You can select multiple mappings to do group update. For example, you can offset all channels by 1 in one click.

The mappings are saved in your project.

OSC Mappings

 

2. Patch OSC Universe

To enable the OSC output, you select the OSC universe when patching your fixtures. The 8 or 16 bits mode doesn't make any difference when using OSC except when a mode adds more attributes.

The start address will be used to create the OSC message for the fixture.

Patching DMX fixtures to OSC universe

3. Link to any slider

Select any slider and click on the OSC icon. Then you'll be able to play with all OSC settings.

Selecting the OSC input mode

4. Play

OSC Input Values: The viewer lets you see OSC values in realtime and easily choose the value you want. Just click a value to select it.

To enable OSC output, add your fixture attributes on the grid and enjoy! Just remember that the attribute values are sent over OSC and not the DMX values. This means no precision is lost in translation.

See OSC input data in realtime

5. Message Formats

This is what you need to know in order to send and receive OSC. When referring to a "number", in technical OSC jargon this includes float, double, integer and long.

 

Input: receive one or multiple values.

/lj/osc/start_channel value1 value2 ... valueN

start channel: The channel of the first value from 0 to 511. This lets you update only a certain portion of the values.

values: Numbers between 0 and 1. You can send one or multiple values at once. The values will appear in percent in Lightjams.

You can also use the input mapping feature to map any OSC address to a channel.

 

Output: send OSC bundle containing one message per fixture.

/prefix/start_address value1 value2 ... valueN

prefix: This is user configurable. The default is lj/osc.

start address: Start address of the fixture as configured in the patch window.

values: Numbers between 0 and 1. There is one value per fixture attribute. For example, a simple generic dimmer fixture will send only one value and a RGB fixture will send three.

The output message for a RGB fixture patched at address 0 with full red would be:

/lj/osc/0 1.0 0.0 0.0

 

On a technical note, Lightjams supports type tags. The output frequency is about 40 frames per second.

Idea box

Use your iPhone, iPad or Android to trigger lighting effects. Use Lightjams to convert OSC to ArtNET in order to control other lighting consoles not supporting OSC. Convert OSC to streaming ACN (sACN E1.31). Control everything from your DMX lighting controller and use Lightjams to convert ArtNET to OSC. Perfect sync of video effects and lighting when the commands are coming from Lightjams. Native OSC support lets you reduce the number of software needed to handle OSC - no third party mapper needed. Use your brain with the Emotiv helmet to control DMX lighting.

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